Where the sharcs come to tumble because they don't have necks.
Background Illustrations provided by: http://edison.rutgers.edu/

Rhythm Destruction: Blast to the beat!

Rhythm Destruction: Blast to the beat!

Rhythm Destruction, a new game developed by the two-man team Curious Panda Games, is a combination of rhythm game mechanics with a top-down scrolling shooter. They started the hobby project in October 2012 after meeting on Age of Conan and have been working on it in their spare time ever since. It was originally a Dance Dance Revolutionclone, but they decided to flesh it out and make it something…

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NAME YOUR GAME #5: Brett Cutler

Brett Cutler, Game Designer for 17-BIT, joins Tim and Dane for Name Your Game.

At the end of our previous episode we said our next guest would be Melonie, but she’s unfortunately sick so we had to reschedule. It’s okay though, because we’ve got Brett Cutler, Game Designer at 17-BIT, with us to talk Pathologic, a game that he as a game designer respects the most.

This is Name Your Game. If you’re not listening, you’re missing out on talks about Shadow of the ColossusMass…

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Nerdliest Catch: Watch out—raccoon incoming!

Nerdliest Catch: Watch out–raccoon incoming!

It feels sad not to be reviewing Loki with this set of comics, but–hey, I’ve brought in a pretty good replacement. Swap out the Norse god of mischief for an insane, gun-toting, space-traveling raccoon? Why not? I tried to branch out further this week, checking out DC’s Grayson and The New Suicide Squad, but there’s something about DC titles that just don’t connect with me. Anyone have tips on…

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Seattle Retro Gaming Expo a week ago, and as one of the convention’s sponsors, we sent a good chunk of our staff to check it out. We all had a really good time and I think it’s safe to say SharcTank recommends SRGE to any local con-goer—or non-local, if you’re up to making the trip. Check out our individual reactions and thoughts below.


My impressions of SRGE are likely a window into my personality and preferences, but the four hours I spent there felt as fulfilling to me as four days at PAX. There was room to move freely and have conversations with people without shouting being a necessity. Of course it’s a fraction of the size of PAX and that means fewer vendors and panels, but that makes attendance feel like less of a chore. I would have gladly gone back on Sunday if it didn’t require messing up my sleep schedule. I would really love to see SRGE grow while simultaneously hold on to the very personal and cozy atmosphere in the years to come.

Arcade Machines

The freeplay area was a great place to revel in nostalgia.


Having a fairly limited experience with conventions, limited to bigger cons such as PAX or ECCC, I didn’t know what to expect out of SRGE. It had an intimate atmosphere that was very conducive to personal interactions with the mongers, con employees and fellow attendees. I was a little underwhelmed with the number of playable games and tournaments, but had I been looking to purchase any retro video games I would have likely gone home extremely satisfied. I was impressed with the Steel Battalion setup and I wish I would have been available to attend the tournament on Sunday. All in all, it was a pleasant experience and I look forward to see it grow in the future.


SRGE mostly consisted of vendor booths that catered to the retro gaming crowd, which was fine, but didn’t feel as much like a convention as PAX does. It’s definitely more of a niche market, so it’s nice to see SRGE growing in size. I would have liked more panels and non-vendor participation.

SRGE offered a cosplay contest, but because of the size of the convention there weren't many entries. Still fun for all involved.

SRGE offered a cosplay contest, but because of the size of the convention there weren’t many entries. Still fun for all involved.


SRGE was small but quaint, and would easily appeal to nearly anyone of my (and the rest of SharcTank’s) generation. From the chiptune music blasting near the entrance, to the large array of retro video game merchandise as well as classic game themed artistic creations, there was more than enough to keep us occupied during the several hours we spent there. To top it off, it was very easy to talk to others in attendance, even those responsible for running the show, as the convention had a very comfortable and friendly atmosphere. The showrunners definitely deserve to grow and see more success in the future!


Dane and I attended SRGE a few years ago, when it was taking up a few rooms in the Hotel Deca. We had a grand time back then: I still have my Bub and Bob magnets. Despite upgrading to higher ceilings and wider hallways, SRGE still had that cozy feel it had back at the Deca, and a friendly atmosphere of people who grew up on the same stuff we did. Not only were the vendors and exhibitors friendly, the attendees even humored my bad jokes with polite laughs. New from when we attended before were independent developers with retro-inspired games, which was a welcome treat. I try not to let my rose-tinted nostalgia goggles get the best of me, and seeing upcoming content at a “retro” convention was very cool. I look forward to next year!

Steel Batallion

Liane takes Steel Batallion very seriously.


I love small cons and their intimate atmospheres. Everyone at SRGE was friendly and excited to be there, which was a real plus. Playing around on the Steel Battalion set-up was a blast and I also enjoyed interacting and networking with the vendors there. I liked the commitment to retro gaming, even if it depresses me a little to see what I grew up on considered “retro” now. On the other hand, that meant I managed to pick up some ridiculous PlayStation 2 Shrek games and that’s always a plus in my book.

Look out in the upcoming days for some related SRGE news, including giveaways!

Sharcs at SRGE 2014 Seattle Retro Gaming Expo a week ago, and as one of the convention’s sponsors, we sent a good chunk of our staff to check it out.

How To Survive: A dramedy about gore and inventory management

How To Survive: A dramedy about gore and inventory management

I am a big fan of Steam because it’s consistently a cheap way to acquire new games and keep them neatly organized. As such, I look forward to Steam’s two gigantic sales events: the Steam Summer Sale and the Steam Winter Sale. I try to limit my spending during these magical times and typically fail miserably, but I end up with a lot of cheap games after the sales end. One game that I picked up…

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NAME YOUR GAME #4: Cory Cooke

Cory regales us with tales of playing Super Mario Kart to the tune of Alanis Morissette’s Jagged Little Pill.

After we killed Doc and Dean, we talked Cory, the last of The Shy Kids, into joining us so he could regale us with tales of playing Super Mario Kart to the tune of Alanis Morissette’s Jagged Little Pill.

This is Name Your Game. If you’re not listening, you’re missing out on talks about Tiger handheld games, Madden and Rush.

Follow C…

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Nerdliest Catch: In which I give into my love for Image Comics

Nerdliest Catch: In which I give into my love for Image Comics

Two new titles and one dropping off this week! I read the second issue of Trees, but it’s ramping up slowly so I’m going to hold off on any reviews. More characters were introduced but no real new information to speak of. We’ll see what happens with that title. I’m wondering if Trees would work better in a less serialized format, like a one-time big trade paperback or even a movie. But, hey, at…

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Heroes of the Storm: Not Just Another DOTA Clone

Heroes of the Storm: Not Just Another DOTA Clone

MOBAs—multiplayer online battle arenas—are all the rage these days in the online gaming community.

Chief among MOBAs is Riot Games’ League of Legends. In January, Riot reported that 67 million unique users log on to their servers every month. It’s easy even for casual observers to see League’s popularity just by checking twitch.tv, a website where gamers livestream themselves playing games. League

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